var __extends = (this && this.__extends) || function (d, b) {
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
/**
* @module annie
*/
var annie;
(function (annie) {
/**
* <h4><font color="red">小游戏不支持 小程序不支持</font></h4>
* 抽象类 一般不直接使用
* @class annie.Media
* @extends annie.EventDispatcher
* @public
* @since 1.0.0
*/
var Media = (function (_super) {
__extends(Media, _super);
/**
* 构造函数
* @method Media
* @param {string|HtmlElement} src
* @param {string} type
* @since 1.0.0
* @example
* var media = new annie.Media('http://test.annie2x.com/biglong/apiDemo/annieBitmap/resource/music.mp3', 'Audio');
* media.play();//媒体播放
* //media.pause();//暂停播放
* //media.stop();//停止播放
*/
function Media(src, type) {
_super.call(this);
/**
* html 标签 有可能是audio 或者 video
* @property media
* @type {Video|Audio}
* @public
* @since 1.0.0
*/
this.media = null;
/**
* 媒体类型 VIDEO 或者 AUDIO
* @property type
* @type {string}
* @since 1.0.0
*/
this.type = "";
/**
* @property isPlaying
* @type {boolean}
* @since 2.0.0
* @default true
*/
this.isPlaying = true;
/**
* 给一个声音取一个名字,方便获取
* @property name
* @type {string}
*/
this.name = "";
this._loop = 1;
/**
* @property _repeate
* @type {number}
* @private
* @default 1
*/
this._repeate = 1;
var s = this;
s._instanceType = "annie.Media";
if (typeof (src) == "string") {
s.media = document.createElement(type);
s.media.src = src;
}
else {
s.media = src;
}
s._SBWeixin = s._weixinSB.bind(s);
s.media.addEventListener('ended', s._endEvent = function () {
if (s._loop == -1) {
s.play(0);
}
else {
s._loop--;
if (s._loop > 0) {
s.play(0, s._loop);
}
else {
s.stop();
}
}
s.dispatchEvent("onPlayEnd");
}.bind(s));
s.type = type.toLocaleUpperCase();
s.media.addEventListener("timeupdate", s._updateEvent = function () {
s.dispatchEvent("onPlayUpdate", { currentTime: s.media.currentTime });
});
s.media.addEventListener("play", s._playEvent = function () {
s.dispatchEvent("onPlayStart");
});
}
/**
* 开始播放媒体
* @method play
* @param {number} start 开始点 默认为0
* @param {number} loop 循环次数 默认为1
* @public
* @since 1.0.0
*/
Media.prototype.play = function (start, loop) {
if (start === void 0) { start = 0; }
if (loop === void 0) { loop = 0; }
var s = this;
if (loop == 0) {
s._loop = s._repeate;
}
else {
s._loop = loop;
s._repeate = loop;
}
if (s.media.currentTime != start) {
s.media.currentTime = start;
}
//马蛋的有些ios微信无法自动播放,需要做一些特殊处理
var wsb = window;
if (wsb.WeixinJSBridge) {
try {
wsb.WeixinJSBridge.invoke("getNetworkType", {}, s._SBWeixin);
}
catch (e) {
s.media.play();
}
}
else {
s.media.play();
}
s.isPlaying = true;
};
Media.prototype._weixinSB = function () {
this.media.play();
};
/**
* 停止播放
* @method stop
* @public
* @since 1.0.0
*/
Media.prototype.stop = function () {
var s = this;
s.media.pause();
s.media.currentTime = 0;
s.isPlaying = false;
};
/**
* 暂停播放,或者恢复播放
* @method pause
* @public
* @param isPause 默认为true;是否要暂停,如果要暂停,则暂停;否则则播放
* @since 1.0.4
*/
Media.prototype.pause = function (isPause) {
if (isPause === void 0) { isPause = true; }
var s = this;
if (isPause) {
s.media.pause();
s.isPlaying = false;
}
else {
s.media.play();
s.isPlaying = true;
}
};
Object.defineProperty(Media.prototype, "volume", {
/**
* 设置或者获取音量 从0-1
* @since 1.1.0
* @property volume
* @return {number}
*/
get: function () {
return this.media.volume;
},
set: function (value) {
var s = this;
s.media.volume = value;
if (value == 0) {
s.media.muted = true;
}
else {
s.media.muted = false;
}
},
enumerable: true,
configurable: true
});
Media.prototype.destroy = function () {
var s = this;
s.media.pause();
s.media.removeEventListener("ended", s._endEvent);
s.media.removeEventListener("onPlayStart", s._playEvent);
s.media.removeEventListener("timeupdate", s._updateEvent);
s.media = null;
_super.prototype.destroy.call(this);
};
return Media;
}(annie.EventDispatcher));
annie.Media = Media;
})(annie || (annie = {}));